Seattle Chinatown Blips




Illos of signage and cans and other randoms.
Recently finished painting. Going on show at the Grid Gallery in Nelson BC next month.
Oil on canvas
35″ x 48″
A pattern and a pencil.
I guess while I am here, I can plug my new lil’ illustration blog. Slumber Fight … (more)
Friend and talented photographer Mayan Vered (& contributor to factory magazine) is part of this show, just one of the … (more)
I don’t think that people accept the fact that life doesn’t make sense. I think it makes people terribly uncomfortable.
15″ … (more)
FLESH and the FRAME is an exhibition that examines how figures and bodies are articulated and represented in contemporary artwork in a photographic context.
Some hand printed posters with the intent of getting people to get their priorities straight. I guess I am not … (more)
Welcome to the brand new Factory Magazine dot com. Please feel free to take a look around, here is what we’ve got so far. The site is new so it may have a few tweaks here and there, if you happen to stumble upon a good one please let us know. Any info you may need can be found to the left hand side. If you need further info please get in touch. Thanks for stopping by.
JPEG is an attempt to explore the unique contradictions present in the state of contemporary photography.
Just in time for halloween… Hellvetica™ uses the same silhouette as helvetica & is stuffed with hand drawn gore… enjoy!
This came out of boredom, it contains two pretty good things… shapes and animated gifs. There was a second animated … (more)
Remember in You’ve Got Mail when Meg Ryan says “Don’t you love New York in the fall?”. Well I’m sure … (more)
Townhouse isn’t really a building you would want to live in. It seems almost alive and maybe you get the … (more)
I write sometimes. ”Sequestered serenity” – from issue 01. Explorers in a toxic sea… following a course sailed centuries ago … (more)
I just spent the night creeping around my hood in the Hastings Sunrise area with a camera. Near the end … (more)
In collaboration with Travis Collier, from the first Factory issue. Part two is an ongoing series which I will post … (more)
future cities faster extracts basic architectural information and reinterprets it as abstracted elevations and textural studies. These images are only … (more)





















































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